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Well, it certainly handles like a toilet, haha! I'm sure it's the point to be this punishing, but if not it was pretty frustrating to have such a low rotation speed. It has the direct consequence of making the average player move very very gradually through the level. Maybe some acceleration? But that that would make it less consistent to control, of course, and I wouldn't like that. That being said, I very much liked the level and checkpoint structure. Was a very satisfying game to complete, great job!

Haha yeah, it's definitely a toilet rage game. I did try to design the level so that you could see your progress and get to the next area easily. Thanks for the feedback :)