Have to agree fully with morphic here. A more fast paced game always brings room for engagement!
Viewing post in CARPG: Car Based RPG (Miz Jam 1) jam comments
Thanks for the feedback and thanks for playing, we appreciate it. :)
We do have the boost mechanic on the shift button, but I had nerfed it before we posted the game. We initially had the player moving much quicker but I felt that it was almost too easy with how fast we could go, it seems it seems like I reduced it too much. We will definitely try to have more play testers next time.