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Hey, I fixed the bug. It only crashed when I embedded the .pck for some reason. I can’t upload this to itch, but here is the gitlab link. I hope you can play it :) https://gitlab.com/jonot-cyber/godot-wild-jam-24/-/releases/release

Not sure what OS you are on, but you should be able to compress multiple files at once to create a zipped folder containing all the files. At least, that's what I did for my game and I was able to include data folders and the .pck file.

(+1)

I did that, but I usually like having small amounts of files. For some reason this broke this time, so I redid it.