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fun game with a nice clear difficulty progression! there were a couple little details that I enjoyed liked the cooldown bar being under the character as well as under the crosshair, each weapon having its own crosshair, etc.

I think that adding a little bit of juice, like screenshake, could increase engagement.

Well done! 

For sure, screen shake was something i definitely wanted to get implemented but forgot about when it came down to it.. Oops! Maybe I will go and make a definitive edition of this game and add all the "juice" like that ;P