I'm going to be honest. When the big red block came, I laughed.
Overall it's a nice idea. However, I think there's too many moments where it's hard to tell what the player is supposed to be doing. There's an earlier age where success depends on running ahead to deal with the dangers, but then when I got to age 13, running ahead seemed to result in me missing what was happening and then having to wait with nothing to do. I stopped at that level, simply because I didn't want to wait again just to guess at what would work for the actual danger prevention.