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Nice frantic fun! The dash effect felt good and there was a good sense of progression as I turned into some sort of bullet-spewing god. Some odd decisions in my opinion:

-Being allowed to shoot enemy bullets makes it easier than it seems. With a few "bullets fired" upgrades it becomes hard to get hit by things that aren't wizards.

-Damage numbers showing the decimal places clutters up the screen somewhat. Rounding the numbers off would clear up a lot of screen real estate.

-It seemed like it was going to be a significant decision whether to buy an upgrade or not, but that almost immediately went out the window as I started earning much more gold than I could spend. At that point there wasn't much point in upgrades costing money at all.

-The energy bar seemed pretty much vestigial. I tried to empty it by spamming dash off cooldown and I was able to get maybe 10 dashes still. Not sure what's up with that.

None of these nitpicks significantly impacted my enjoyment of the game. Great work!

Thanks for the feedback!