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(+1)

I kinda respect using game maker with it's limitations.  Also I dig the idea of murder case mystery and the game being story driven. The BnW noir style fits it well.

Few  issues:

-Movement is pain due to lack of the diagonal movement (I see there was a reason for that in the comments below, but still). I've had trouble walking through the doors lol.

-Tiles blacking out are kinda cool, but I've had hard time finding a way to progress from the first area because the stairs were hidden untill I was few tiles away.

-Controls  -  I decided to go straight into the game, and I could not even skip through the first dialog box. Had to restart and enter Controls first to learn the controls. It's kinda not needed to make a separate menu tab for controls, when there just arrows and e key -  you could just add ("*press e to skip the dialog or interact with stuff*").

-The story - seems kinda basic. On the other hand the game wanted me to take a decision on who's the killer before I even gave it a thought or walked around , so maybe there's more to it.