It’s a simple but fun game and can be addictive. I like that the bombs break the ground and don’t outright kill you, so you can still jump the gap if you have flying charge, or regenerate with lucky charge. I also like that shooting bombs higher up give you higher score, so there’s some skill and timing involved. I think the controls will be more responsive if you allow the player to move and shoot at the same time. Finally, I think there needs to be more mechanics or effects to make it more engaging. It’s a good effort, and I enjoyed playing it!
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Yeah, as I said, I took most of my inspiration from Pyoro but I added the progress bars for those two mechanics, the flying, the ability to go faster, the fact that you shoot individual bullets and that kind of stuff. Anyways, more mechanics would be amazing too like invincibility, combo points multiplier, different type of bullets, falling items, and stuff like that but you know how this game jams are, you can only get so much done when you're such a newbie at making games as me.
Anyways, thank you for your feedback, really appreciated. I'll be checking and commenting on your submission too.