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I didn't manage to get in to a match, but kudos for your ambition! Perhaps try paring down your next project for the "beta test" period that is a Jam so that you can count on more consistent feedback, which, I think, is the most prominent strength of Game Jams.

I'd have liked to have tried this, but it simply wasn't as accessible due to the dependency on other players (which, to be fair, you did take a step to mitigate by implementing online, so I'll try to get a friend to hop on later).