Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Lots of food for thought here. I've never tried modifying units or the rules but this has inspired me to try. Where would I find this ww2 mod?

I play on a 27" iMac with 24Gb RAM so use a game size of 125 by 125 and have 3 opponents each enhanced standard AI, everybody starts with one city. My initial priority is expansion capacity so I build armour which explore trying to find a city to conquer and build transports. I produce a single bomber to explore while I am building up invasion capacity. On this size of board finding the enemy quickly is vital so I try to build surveillance satellites as soon as I can  and meanwhile build bombers which I throw away on 24 move reconnaissance missions. Similarly I build destroyers as soon as I can so they can perform high speed exploration.

I find cruisers and battleships useful for defending the first couple of cities taken on an enemy island. I also use sea bees or engineers to construct oilfields, ports and roads to speed up transit across poor terrain. Due to their anaemic range I have no use for missiles or nukes. I find air transports too slow to be useful and I have never built an aircraft carrier. In old empire I used carrier loaded with patrolling fighters for rapid exploration, now there are satellites.

I quite like the capital kill variant as this means you have to carry out missions inside enemy territory in order to take out one city.