It's incredible that you managed to fit such a large and complex game into a gamejam like this, with a surprising amount of polish. The tutorial left me a bit overwhelmed, having a more guided system where you actually use each thing you learn before being told to learn the next thing would have helped me. I also found crops growing in a quarter day quite unbalanced; in my experience it took most of a quarter day to harvest and replant the whole field, which didn't leave much time to explore for more animals or do things in the town. I think it could have also benefited from more mouse interaction, it is already used for aiming and firing the shotgun, so being able to also use it for regular interactions in place of space/e, and sometimes for drag & drop on the inventory could have made the interface smoother.
Still, all of these are quite nitpicky. The game has a lot of polish and breadth, and a reasonable amount of depth, and I didn't run into anything that seemed like a bug (other than the wasps of course).