That's super nice! I'm super impressed to be honnest, you're like the third person in this jam making their first game, and my first games weren't nearly as good as those I've seen around, including this one :')
I have to agree with other people here that it would be cool to find a way to reduce luck just a bit, especially for the initial engage where you can be lucky and clear a board at once (on the first stages anyway, a bit harder later), or be unlucky and lose a lot of lives "for free," which was a bit frustrating to me (but I'm not a big fan of luck anyway, so I'm not sure my opinion is super worthy here ^^'). I didn't have the patience to reach the end boss, but I still had fun playing it, that's a very cool concept :)