Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

(translated with google translator) kenney
(I don't know if you can understand what I meant) :)
ABOUT POINT 2) I mean for example if I create as an example 10 blocks or objects and put them in a new folder always in asset forge.

2.1) But when I decide to export them outside of asset forge I have to export a block or object one at a time and it is a sin regardless of the category of the object.

2.2) As an example if in the field there are several separate aircraft blocks, between them when the export, outside of asset forge, in any selectable option exports them as, if it were a single block (1 file) and also when the user for example wanted to export them outside of asset forge as if they were 2 objects (2 files at once) instead of one file, only that he stores it as a single block and a bit of a pity.

2.3) When the user wants to export many blocks or objects created or not outside the software, an object or block is forced one at a time even if the blocks are under a folder or category inside asset forge, it is not the maximum. When you would like to export them out of the software with many + file blocks in the same way in an ELEGANT WAY fast and easy always within a folder or category.

2.4)For now, even if the user wants to export a folder or category with many blocks inside, for example the AIRCRAFT folder outside of asset forge, always in ELEGANT WAY I mean EASY AND FAST, always at once, with many blocks as if they were many separate files ALWAYS IN A SINGLE FOLDER WITH MANY FILES CONTEPORE OUTSIDE ASSET FROGE unfortunately for the user for now he cannot :(                                             Perhaps with future additions perhaps you can.

Thank you for taking me into consideration :)