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Interesting idea, but it's very buggy. The characters sometimes fall through the floor and you get softlocked.

Thanks for the feedback. I knew it had bugs, but I had used up most of my 48 hours, and ended up submitting what I had. As far as I can tell, when you fall and land on an enemy or ally, you fall through the next floor instead of stopping on top of them. I'll see about releasing another version of this with some bugs fixed after the voting for the game jam ends.