Thank you for your nice comment, Yaz! There are some ideas behind this game and not all of them have been implemented. The technical realization itself was a maze and a-maz-ing for me and I might have gone lost in having fun with programming a bit, instead of creating gameplay elements that make sense. I wanted to leave it to the players what they think while or after playing, therefore the strange questions in the maze. I guess a very very loose inspiration for this was "Sofies World", a philosophical book by Jostein Gaarder. I hope players feel some emotions when experiencing this game, be it fun with the bubbles in the ball pit or being reflective in the rather quiet maze.