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(2 edits) (+1)

Harmful and Harmful The Second Tape suffer from primarily the same issue, walking simulators. In between all the actual interesting story events and locations are vast empty swathes of lands with almost no ambient noise or sound effects.

You'll very quickly reach for the sprint key only to find out “shift” in this game causes your character to come to a halt immediately and refuse to move unless you release shift.

A few odd design choices make what could have been a genuinely creepy atmospheric serial killer story into an awkwardly paced throwback to watching whatever movie was on TV at the time.

Feel free to experience the cynicism below.

(+2)

Hey, thanks for checking out the two games and taking the time to make a video! Sorry you didn't like them. I take the criticism on-board. I suppose my only counter point is the games are what they are. I wasn't trying to achieve any kind of grandiose gaming phenomena. These are experiments in 'fragmented' story telling and just messing about with ideas. If they didn't hit the mark for some folks, that's okay I'm cool with it. Again thanks for taking the time to critique and check it out. I appreciate it!

It's a habit of mine to point out flaws but I should of pushed what I liked about the game more, generally, the art style and the story telling features had me interested but the aforementioned short comings left me a little disapointed overrall I rated your game 3 stars and it was well worth the $2. Heres to the future.

Thats okay I appreciate it, cheers for the review!