Harmful and Harmful The Second Tape suffer from primarily the same issue, walking simulators. In between all the actual interesting story events and locations are vast empty swathes of lands with almost no ambient noise or sound effects.
You'll very quickly reach for the sprint key only to find out “shift” in this game causes your character to come to a halt immediately and refuse to move unless you release shift.
A few odd design choices make what could have been a genuinely creepy atmospheric serial killer story into an awkwardly paced throwback to watching whatever movie was on TV at the time.
Feel free to experience the cynicism below.