It is an exciting concept with a limited execution, which I will chalk up to limitations in time. Honestly, with more of a fleshing out and a more straightforward house layout, you might be able to make a rather interesting "house gradually gets spookier the longer you are in it" style game. Doing menial chores and generally just taking care of the place.
The pacing felt pretty spot on, and the game looks refreshing. The only major downside is, of course, the lethal hardware the character calls his legs, felt like I was playing resident evil.
Cynicism and plant mistreatment below.