Hi!
Thank you for such a detailed reflection on this little experience. While I find it beautiful, how differently people view the game, I did have a certain intention while making it. This intention was to show, how little power you actually have as a player. While some games give you an illusion of choiceand power, you can never really go beyond the creator's intent. Unless you try to break the game, of course, or choose a path that is unlikely to have been planned by the developers. That's where the player feels freedom. I did not want that.
This game was intented to leave you unsatisfied.
I dislike closure. If I satisfy you with a good ending, you will shortly forget about this experience. Yet by giving you an unfulfilling, dry declaration instead, I tried to make you dwell on this story a bit longer.
I hope this makes my intentions a bit clearer.