The game is built, but when I run it in bash, it gives me this and terminates. A similar output occurs when I run the demo instead of the release. What should I do next?
Looks like the build is fine, as far as I can tell from that, but the game can't find the data files. IIRC, it should work if you put all of them in the user .koboredux folder. (That is, gfx and sfx should be subfolders in there.) You can run kobord with the '-debug' switch to see where it's looking for these files.