Much better, this game is very enjoyable! I beat the boss, but it was a pain because when you die after reaching the next stage, you keep that many hearts so I had to memorize the boss's (predetermined?) moves to beat him.
Some feedback:
- I'd like a jump (and slide) buffer and coyote time
- I got told this for my own game, but hit boxes need to be smaller than the sprite (the projectiles from the turret feel very big). I'm certain at times that I hit nothing (a few pixels away from the enemy) and it'll register as a hit.
- Music was nice, but I really liked the art!
- I really felt like a ninja sliding, wall jumping, running on the walls, etc. at certain points in the game, you did a good job constructing those parts
I would definitely play a complete version of this, great work!