Thanks man, glad you liked it.
While it can be frustrating to play at times, a lot of the game's progression is discovering all the small stuff in it that can help a lot, like, for example, that you can combine potions to get the effect you want.
From items, to equipment, and even gameplay stuff (like using special doors and traps against enemies, getting them to hit one another, positioning to avoid hitting walls, animation cancelling with dodge, etc). There's a lot to learn that will make the climb go from impossible to consistently doable, and that's one of the things I'm going for.
Still seeing how it goes, though, as I may be asking people to give it way too many chances before it (and they) get good.