Yeah, I beated it!
Negatives:
- hit detection acted wierd, when you jump over enemies, especially round ones, nothing toches nothing and you get hit
- I wanted to have just a duck on pressing down direction, when slide would kill you instantly
- miniboss with big gun had strange looking (and working) ground attack, when it go from back to forward and no bullets touch you if you dont tuch this thing
- inertia acts wildly, very hard to control your destiny after you launched yourself to the mistery of undiscovered consequences of your jump
Neutrals:
• I think it would be good to recover your health, when you change stage, you will replenish it after death and start from here anyway
• taking damage out of just touching the enemy is very infuriating, I know, its retro style, but nonetheless
• first enemies don't have any attacks and just walk around mindlessly, I know, this was like that back then, but I think it wouldn't hurt if you'd give them some attacks
• boss hits you with his katana slice attack if you are in air, it looks a bit strange, as for me
• ninja boss acts a bit randomly especially when he goes to corners, you don't know where would he go next, and what you should do, jump or slide
Positives:
+ very cool sprites and animations
+ good vibes on retro music
+ when you get in the Flow it starts to feel very ninja gaiden-like, very pleasant feeling
+ very cool ninja boss, stylish, badass, especially those moments when he waits you to act first/get close before his katana charge attack
Cool game, kip it up!
Update:
Almost forgot, keyboard keys didn't work for gameplay itself, only in menues, so I used my gamepad.