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I like where this was going with the aesthetics, but the wonky physics make the controls almost unusable. I did manage to muscle through to the top of the clocktower and aside from the wonky physics, this was a pretty neat little demo. Maybe try some basic tile based collisions instead of box2d next time.

i tried making my own engine at first but i was unable to make collision work correctly so i used box2d but i was quite new to box2d so i wasn't able to make controls better, I will try to make my own engine next time.

i think aesthetic could be better i didn't have time to make animation look better because of poor planning but it could be improved. :)