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(+2)

I really liked the idea, after all, who doesn't like kittens? ^^
The soundtrack is very interesting, and the game is very fun. Some levels reminded me of Fall Guys, a game that I've seen a lot of people play, and your game has just as much appeal.

  I confess that sometimes the colors end up confusing with the background. A cool idea would be if the kitten model was a sprite instead of a model, so it would have a more interesting highlight with the scenario, like the collectibles.

A very great idea would be to explore the movement of the scene as in Monkey Ball, it would have a beautiful dynamism, and even with the colors, it would be incredible.

Thanks! ^^ It was a very interesting game to make!

The lighting looked better while developing than in the web build, probably changing something in the export configs would remediate this. The collectibles are actually 3D models, but not affected by the lights. We probably could do the same with the kitten, but due to the time we ended up overlooking this.

We also tried to tilt the world instead of just moving the ball, but it didn’t turn out well, and again due to the time we just rolled with just rolling =P