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(1 edit) (+1)

Haha I love that the bears just.. fall through! It would be hilarious if they had a little "drowning" noise. 

I really, really love the layout of your CSS. It looks so nice seeing a Game Boy shell with the same green as the DMG. On mobile it comes out especially nice- like a Game Boy!!

The only thing for mobile (not web) is that I would prefer if I could use any button on the D-Pad to move left and the A button to move right. Sometimes the buttons are not what I want to press because I just want to limit each side to each direction. Does that make sense?

Edit: Actually, I think it's not about hitting the wrong input accidentally, it's that the buttons are small on my phone (iPhone X resolution). But, at the same time it looks really nice as-is (aspect ratio looks like a real game boy!). I suppose buttons will always be better than touch screen.

Aaah, I didn't check it on the phone! ^_^;
I honestly wasn't expecting that it would show full screen. Those buttons are for an Android version I didn't upload in the end. On WebGL they're not resizing properly because the latest Unity is giving me "Screen.height = 0" on WebGL. No wonder you have issues with the D-Pad, it looks really small!

Regarding the drowning bears, I added the message that they swim home safe at the end of the game because my friends said I was mean to the poor bears. If I add drowning noises, they will report me to PETA for sure! xD

Thanks for playing! I will try to fix the full screen size or at least upload the Android version.

Oops, not a drowning noise, a "shout" (for joy) noise!

Oh, kind of like a "yahoo" when they jump? Yeah, that would be cute! It may get boring with so many bears jumping, but I would give it a try. I had the same concern with the splashes, but it wasn't too bad in the end, so...

Lakitu ends up saving Toads that hit the water here! Kind of an interesting take on saving the Toads that fall.