Was playing the demo. Few thoughts
- Wasnt sure how to exit a training session. Hitting escape or other keys didnt bring up a menu to exit.
- The arrow continues to point at the table after assembling the rifle, seemed like it wanted something but im not sure what.
- Trying the general training, didnt do anything in that training. My char just stood still. Couldn't exit b/c of above statement.
- It would be nice to be able to move around and in between the workbenches.
Thoughts on possible direction:
I can see creating weapons could be fun, like getting into a rhythm of creating weapons to order. I'd like to see it take more time to mill/shape parts of the weapon where the player can leave it in the machine and start setting up different parts in tandem. The current select-menu/instant-build kinda forces you to build one piece at a time. If points/scores are involved it would be neat to be able to think of ways to get a higher score based on thoughtful manufacturing that could change your score based on order/time/combos.
Thanks for publishing the demo Fixel! See you on Twitter