Yup same
Since the update non-zero status crashes on three different PCs with fresh projects as soon I'm using GMLive. No logical trigger, could be minutes, could be second but it always goes down. Already emailed Vadym but with no trigger there's nothing they can do for now. I did notice that for me the crash coincides with a 3D gpu spike in the program manager. I'm running two NVIDIA GTX 970 sli on my main comp and intelinside GPUs on the others so it shouldn't be anything with the individual GPUs
A temporary solve for me is running GM via OSX on an old 2010 MacBook. Slow but smooth sailing