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JRPG-style combat with totally criminal sweets, why not. Played once, so can't really say if the balance of skills is interesting enough. 

Surprising thing, it actually looks much better in small resolution. Once I went full-screen, my eyes just started to hurt. Maybe because of font, maybe because of info distribution over the screen where many things are on the opposite sides of it and are close to the edges, maybe because of squareness.

It looks like it runs on some kind of old console emulator, with cartridges and joysticks and so on. So... does it support 2-player mode when two joysticks are virtually inserted? 

This game was made on the Pico-8 (https://www.lexaloffle.com/pico-8.php) which is both a “fantasy console” and a development environment. It has artificial constraints such as 128x128 resolution and a 16-color palette, so it definitely looks better on a smaller screen. You can create games that are two-player, but ours is only single-player.

You should check it out! Everything is written in Lua and they have a great toolset for creating sprites, maps, sfx, and music. 

Thanks for the info. I see that this emulator has surprisingly many games on it. Though I'm not that much into retro to pay 15$ for playing with its dev environment, it's good that there are communities like that.