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This is definitely my favorite submission. The use of the theme for such unique and fair gameplay was awesome. And the puzzle design is really good.

Unfortunately, I can't beat all the levels for two reasons.

Reason 1: The scene is too bright and washed out. It actually causes me eye fatigue limiting the amount of time I can play it.

Reason 2: The platforming requires way too much precision for things you cannot see, which detracts from the overall experience. Either having a visible grid or keeping jump directions from any given platform limited to 8 directions and full speed from any "square" of the platform would have probably been sufficient. I just don't have the patience for that.