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(1 edit)

I just replicated the issue. I have to say, it was hard! But yes, it appears the car clipped through the ground. The wheels didnt move at all from this position, my guess would be that the car thought it wasnt grounded because it was clipped and thats why it stoped moving, but Ive never made a game like this before so idk. Here goes the capture:


I hope that helps you.

Thanks, I'll investigate this scenario more.

However it can't be just that simple, I've just stomped my car into the ground and it still hilariously moved half-submerged.

Are you playing on web btw? Low framerate can do totally weird things to physics simulations.