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Nice little simple but consistently used mechanic for the minigame. I like that you have to choose how to spend each day but time still goes on. As I mentioned on the earlier preview there are times where text doesn’t read too well (specifically the “Press A to continue” in the town. And it can take a while for townsfolk to get to the store. But a fun little game nonetheless.

(+1)

Thanks for playing the game FatWed! Really appricate the feedback. I did remember you mentioning the press A text which I can def see now its pretty rough to see haha I totally forgot to fix that D: Should def be easy to fix though just put some dark color around it or behind it perhaps.

About the speed of the townsfolks and how long it takes. We do plan on having either a skill (passive or active) that will speed up how quickly the towns folk will be noticing and wanting to shop which will be nice when you get additional turns/ transactions. (We are actually going to redesign the ui for the turns and make it less arbitrary by having it be a stamina bar and have chunks come out each transaction too! This will make it feel less arbitrary and make it easier to have skills effect this stat! )