The models, UI, and trail particles all have a very cohesive visual style that was enjoyable to look at. The turning and speed all also felt really good, it really gave off that feeling of being in a bike chase experience. I would just say that the shooting felt awkward to use when shooting left or right as they came out the sides instead of at an angle from the middle. Also, another thing I noticed is that there's no way to curve the shot after firing it which was a technique I used a lot when playing the original. The trees also felt too dense in numbers for the first level at least, I think it would've been good to ramp from less trees on the first level to denser on the second.