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(+1)

Just got done with it.
Really fun. I liked the rougelike mechanics, however it would be nice if you were able to exit the game without having to start over from level 1 especially if you didn't die. Combat was fun especially when your dash deals damage. Item crafting is a nice touch.
It was a good demo, but I feel like things like drop rate for permanent items might have to be lowered or give the items a higher max level. I reached max level for all the items after about 2 hours of playing. So if this were a full game there wouldn't be much more to collect after a couple hours of play.

Otherwise, the style was great and gameplay was really enjoyable. Great job and can't wait to see what comes next.

Hey thanks for the feedback, and also thanks for playing the demo 2 hours long :O :) <3

Yes we want to integrate a save on exit if you haven't died. ;)
Also you are right the item drop rate will be different in a full release. We cranked it up in the demo so people can have a bit of fast fun ;)