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(+1)

I feel like there is something I am not understanding. Is the only time you move tokens from the Pool to the City when you add a District (or increase its density)? That is the only place in the rules I see other than the Topping Out Phase at very end. If this is the case when making a Village or Town it is possible to end up with only a single District and thus only one Citizen Token on the map while having two or three Factions which all say they are supposed to draw their tokens from the City or another Faction note card, not the Growth Pool. If you don't randomly roll an Event that adds a district, every Event that changes a Faction's Power just slides the single Token around constantly. Can a Faction exist with no tokens? If not, does Rolling two Factions when you only have one District mean that one of the Factions is instantly removed? Or can relatively powerless Factions just exist and they just keep playing hot potato with the only Growth Token in play?

Aside from these questions I am loving this thus far, both as a single player game and a tool for designing places for games/fiction. Just a bit confused...

(+2)

Alright, so...

yes, you only add tokens to the city when a district is added or made more dense. This can happen during events, during the natural growth part of the event turn or in the topping out phase.

It is possible to have multiple factions and only one "citizen token" for power to go around. Then they do in fact squabble over what little power there is. This also is a yes on your question: Factions without power still exist. They just don't have a significant power structure or support to really affect too much.

You may also want to check out the devlog I posted the other day. I'm thinking about changing the power rules and the new set of experimental rules can be found there:

https://sharkbombs.itch.io/ex-novo/devlog/178994/overhauled-power-rules

(+1)

So the optional Natural Growth step isn't something that happens after the Events, but that you choose to interject at any point(s) during the history? I think that's the biggest thing I missed and I was lumping Natural Growth and Topping Out together in my head. 

(+2)

natural growth can happen after EVERY event, if the active player wants it.