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(+1)

I imagine in among us 2, impostors could damage the already finished task so the crewmate has to re-do it again, but there's a cooldown for it and when a task is damaged there's like a dark smoke effect to indicate that its broken, I think its going to be pretty cool. I know its going to be somewhat annoying but still, its sounds pretty cool in my opinion

(+1)

That would be amazing!! A percentage should be shown at the task completion bar and when it reaches a certain percent (like 90%) , then the impostor can damage 1-3 finished tasks. 


*or instead of percentage, how about in fraction?