I'm finding that I really enjoy playing this game. The only time it gets frantic is when you spawn in the middle of a group of enemies. (Yeeeaaaaah, about that...) The soundtrack is chill and well matched.
Viewing post in Okay that should be stable? comments
I hear you. One option is make a list of all legal spawning locations for a map, then, for each enemy spawned, loop through the cells in a square around that enemy, swapping that cell location with the one at the bottom of the list of legal locations and decrementing the index of the bottom of the legal list by one. When all enemies are placed, the player can safely spawn at random(index) location. Does that make sense? (I haven't had to use that algorithm for years, so I may have forgotten something.)