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What if it was possible for an imposter to wear the skin of a corpse.

Although the idea may seem vulgar, it is a quite simple concept. Like the current version of Among Us, if the imposter kills a crewmate, the body will be left there until the body is reported or an emergency meeting is struck. However, this time, the imposter has the choice to either leave the corpse as is, or switch the corpse for its own skin while also inheriting the name and cosmetics of the murdered crewmate. While doing this, the body, or rather the skin of the imposter will be left behind, causing more confusion.

(E.g. imposter is blue and crewmate is orange. imposter kills crewmate and swaps skins, making the imposter now orange)

This could be done as many times as the imposter pleases, leaving behind whatever identity they have inherited at the moment of a switch. However, there is also a penalty for skin changes. The imposter will drop blood from a random range of time, dripping at a faster pace every time a new identity is taken:

FIRST TIME: Drop every 35-45 seconds

SECOND TIME: Drop every 25-35 seconds

THIRD TIME: Drop every 20-25 seconds

Other Aspects of the Penalty:

  • When an emergency meeting or body report occurs, the timer resets.
  • When the player stops moving, the timer stops accordingly, not dropping any more blood as long as the imposter is standing still
  • Blood disappears after 3 seconds
  • Unlimited Identity Swaps (For the penalty of dripping more blood)

I hope you consider this GAMECHANGING idea! I really love the game InnerSloth!

I really like that idea it will probably make the games last longer and more confusion as you said

This is a cool idea but I don't think it would work in a group of friends that are all in the same voice call because it's clear that the person talking isn't the skin that is alive. However, this would be a really interesting idea for public games where people aren't talking to each other.