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The game is idea is quite fun and unexpected. I believe you can lower the click rate for the hand to grab the knife easier, it is a bit frustrating at first. The mechanics play nice, I like the head of the players rotating when you point the mouse to a different direction. 

 I am also working in unity and I am curious how did you make the knife paint the table in this way?

Anyway I think it is a solid game given the fact that it was created in 72 hours and it is actually fun.

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We used https://docs.unity3d.com/ScriptReference/Texture2D.SetPixels.html
to draw brushes on Texture2D. Generally, I had a quite few problems, and one big is that it's not really performant but that was the best solution I could think of. 

Drawing texture should be moved to GPU(but I had no enough knowledge and time to do so) 


Actually, because of painting we had to somehow force and warn people to not resize window. It causes that painting doesn't work properly :P