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I like that you have exactly three ghost bullets, one for each villain, and that each bullet has a face and you get to choose which one to fire. And then the process of stepping through the bullet manually. There's a wonderful deliberateness here, as if this precise encounter between these 4 people was planned out perfectly and pre-ordained. But it takes place on the SW corner of a map, so it isn't "this is the entire universe, in which there are 4 people, and you kill 3 of them," it's a perfect moment in an otherwise, perhaps, messy world.