Hi Miles, this game really spoke to me, thank you for sharing it. I think the message you’ve achieved here is really powerful. Before reading your explanation, my mind was focusing on the fear of showing work to a larger and larger audience, and I thought that was really clear and well represented here. After reading your explanation, I see how it relates to burnout as a whole, and I think you also communicated how that outside audience focus on internal work and achievements is a part of burnout. I think your game does a phenomenal job expressing your personal feelings and allowing others to relate. I have been feeling similarly with the combination of the relentlessness of Major Studio and the sometimes demoralizing stories shared in Survival Skills. Overall I don’t really have any nitpicks or changes I would make, I just wanted to share how impactful your game was and thank you for putting it out there for us to play.