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  • Online! v good
  • I love the pixel art style of the clouds. A kind of sloppy MSPA-esque style. I appreciate the effort put into the foreground assets as well. I'd like to see a game done all in the clouds style.
  • The black outline on the sand sticks out against all the other pixel art styles. I know borderless pixel art is a meme right now though.
  • Charlotte feels a bit too slow for her sprite animation speed.
  • Overall the movement feels stiff somehow. I don't think it calls for adding inertia when walking or anything. It could just be coming from that slow walk speed.