POSITIVE
- graphics
- atmosphere
- level design
- game concept
NEGATIVE
- clunky movements
- poor combat system (weapons and their varieties aren't really useful)
- not "replayability-friendly" (you have to go through the whole same long scripted events)
SUGGESTED IMPROVEMENTS
- free movement (zelda style) or smoothed tiled-based (pokemon style)
- different weapon designs (useful for different situations)
- different weapon management (e.g. swap between two, prevent erasing the previous one when collecting a new one or stack ammo)
- procedural level generation or randomized content (multiple possible spawn points for objectives/items)
- local co-op multiplayer