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Thank you so much JM for the in depth review of the new build (abyssal zone type nit-picking, which we love!) XD 

We're glad that the new puzzle works better! Its a long road to get to this balanced version, but we're better equipped now in handling the other puzzle designs too, thanks to all the feedbacks from communicative players such as yourself. 

We'll look into the bugs with flickers and such, we'll probably update that in a few days. 

Regarding the Salaryman creepy run, well, that might make a comeback afterall ;) 

As for the trailer, this is all we got at the moment :D And we're saving everything else for the very final trailer before our release early next year!

Thanks again for playing the demo again! We always appreciate your support very much JM :D Take care and have a fabulous weekend ahead. 

Samudra's demo has been installed on my system for months, and maybe ever since I first played it through Steam, so I am always looking forward to diving back in! :D Thank you! Gl!