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Thanks for the nice update. :)

I recently started toying with your tileset. I feel some attack animations look a bit weird(especially skeleton and goblin). I think it's because their last frame is the same as the first frame of idle animations.

https://marukrap.github.io/WasmRoguelike/HAS/
Here's a small online demo I just made. Feel free to try it out.
(Arrow keys to move around and you can attack by bumping, 1/2 keys to change creature, 3/4 keys to change faction)

I set the animation 1/8 seconds for each frame. (one cycle in 0.5 seconds)
1/12 seconds for walking though.

Also about the devil, I know he teleports, but it would be nice if there was an walk animation too.
By the way, do you have any plans for making dungeons or underground tiles?

(+1)

Thanks for the feedback and the created demo! (I'm very excited :D)  I will try to fix the attack animations in the next hot-fix. (add animation of movement for the demon too.). I have a plan to make an underground biome, but I'm not sure if it will be as you imagine it. ^^

Sounds great! I'm looking forward to it :P