Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for the reviews everyone! A couple of things I want to address:

  • I named the game "Survival Horror" because I wanted it to control like an old PSX/PS2 era survival horror game.
  • There was no sound because Windows is a lot more finicky with my internet for some reason, so I couldn't get any sound to download in the last few hours of the jam.
  • The control scheme wasn't thought out very well, as Whalicorn said, 4 buttons at a time is too much, but I would've made them less clunky if I wasn't rushing to finish and did some trigonometry. Oh well...
I'm not trying to excuse all of the flaws in my game, I'm just trying to clear up why it's named what it is and why things are the way they are. I'm going to take the things I learned from this and use them for my next jam (one of them is to not use Game Maker so I'm not locked to Windows, lol). Thanks for the feedback everyone!