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(+1)

nice 3d game you have here :D , loved the fact that this was made in godot ;)

 the game  concept while straight forward it perfectly matchs the jam's theme limitation :)

couple of bugs I found:

1- when your fuel gauge gets empty you still can slide from the inersia you have to the point I stoped caring too much for it >_<

2- also the arrow that indicate the direction is not visible to the player if it's pointing directly in front or behind :O

 

Please consider checking our submition as well ;)

(+1)

Thanks for playing! Glad to hear you liked it! This was my first 3D game and I have to say, Godot made it fairly painless... It could do with a bit more polish but for a weeks worth of development time I'm quite pleased with it! To address your points:

1. The inertia was intentional, as it allows you to coast for a bit to collect another fuel can. That being said I will add a timeout to the game that basically only allows you to coast for a short while before failing the shift.

2. Yes I agree that can be a bit annoying - but I tried to mitigate that frustration by allowing the player to change camera angles with Q

I totally intend to do some more work on the game after the jam so will take your points on board!