Overall good game. (I'm just saying that what could be imroved here)
The game concept is interesting. I don't know why there isn't anything that makes not using the light a viable strategy. The game could be so much more if you would for eg. make 1 lightbulb dissapear if you're using it too much. Then you can use up the next one, but you get lover score at the end of the level. The level layouts could be remembered and you can see most of the terrain without pressing the 'V' button. I think this could give your game much much more depth.
The audio stoping when the lights go out fits the theme of no power, yes, but I think it just puts you outside the game. When the music stopped I no longer felt like I was part of the world, but I remembered that I was just playing a game. I was put out bfrom the zone.
The controls could be much better. The jumnp is the same height regardless how much time do I push the button, there is no coyote time ect. I recon' you watch this videos: (Please watch them it's for your own good, and I can't recommend these enough)
- Video by JONAS TYROLLER:
- Video by GMTK: