+ interesting gameplay
- after a few stages, changing colors feels too cumbersome, could be a challenge for the player, yet I was not having much fun looking at the upper top constantly to see which color I will switch to
+ the speed of the ball is, imo, very well tuned, it generates interesting sequences where I would need to change color quickly when it bounces multiple times, or would be super nervous for the platform below when it drops fast and I couldn't see the next platform
- would be more interesting if there are more mechanics rather than match the color, maybe different types of platform? different effects for different colors?
+ simplistic yet beautiful style