This game was fun for the same reasons I love to play Diablo. Feeling like an supercharged wizard mowing down hordes of skeletons and zombies!
I think the effect for the starting flamethrower could be toned down a little bit to provide more clarity on the screen. I also didn't fully understand the levelling up process and got killed a few times when the game un-paused after leaving that screen. Game difficulty really started ramping up when all enemies were covered with some sort of green shield. I couldn't find a way to break through it other than just outright dodging them. Good submission to the jam!