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What a beautiful art style and great music.  A nice take on the space bullet hell.  I enjoyed the implement of mining asteroids to collect shield, missile, and boost resources.

My few suggestions would be:
- Either less enemies in a wave, lower health enemies,  and/ or less fast, they get right up in your face no matter how fast you go and are over powered.  It gets a little too cluttered and becomes frustrating to try and shoot them all.
- Health bars on enemies and asteroids.
- A closer first SOS as a first round.

Otherwise it's a visually pleasing game with smooth mechanics!  Nice job!