What a beautiful art style and great music. A nice take on the space bullet hell. I enjoyed the implement of mining asteroids to collect shield, missile, and boost resources.
My few suggestions would be:
- Either less enemies in a wave, lower health enemies, and/ or less fast, they get right up in your face no matter how fast you go and are over powered. It gets a little too cluttered and becomes frustrating to try and shoot them all.
- Health bars on enemies and asteroids.
- A closer first SOS as a first round.
Otherwise it's a visually pleasing game with smooth mechanics! Nice job!